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If it uses boost, it will contain a "boost" folder which has all needed libraries in "lib" in both debug and release. To get the exact file names, have a look at your Ogre SDK folder. When you use a version of the Ogre SDK that uses boost, you will need to link against some boost libraries.įor previous boost versions, you can ignore system and chrono. Set Release - Linker settings - Link libraries to
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Release - Linker settings - Link libraries Set Release - Compiler settings - defines to Release Build options Release - Compiler settings - defines Set Debug - Linker settings - Link libraries to Set Debug - Compiler settings - defines to Select the Debug build configuration in the configuration selector on the left. It would be prudent to mention that OgreProject should be selected in the configuration tree (and not one of the build configurations)Īgain, you need to have OgreProject selected, not one of the build configurations! Debug Build options Set Linker settings - Other linker options toĪgain, make sure that OgreProject is selected in the configuration tree. Make sure that OgreProject is selected, and not one of the build configurations.Īgain, make sure that OgreProject is selected, and not one of the build configurations.
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Right-click our OgreProject and choose Build options from the context menu: Now, we need to add the wiki tutorial framework to our project. Right-click main.cpp in the project tree and delete it. Unpack the four files into your new OgreProject directory: Now we need to add some files to the project.ĭownload the Ogre Wiki Tutorial Framework: This folder will contain another folder with a version number.Ĭlick the 'Create a new project' link in the Code::Blocks start page, or find it in the menu.īe sure to put the project in a directory with no spaces in the (full) name.Ī good name would be 'C:\Projects\OgreProject': You can find out your version of MinGW by going to "C:\MinGW\lib\gcc\mingw32". It should be populated properly, but it can't hurt to check.Īlso make sure that the MinGW version Code::Blocks uses is the same that was used to compile Ogre.ĭo not use the MinGW version that comes with Code::Blocks. Goto Settings -> Compiler and Debugger to show the Global compiler settings: Start Code::Blocks and pick the MinGW compiler from the list of detected build systems.
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It is suggested to download the version that does not come with its own version of MinGW, as it might be incompatible with the one used to compile the Ogre SDK.Ĭreate a directory for it - C:\CodeBlocks - and unzip the three archives into it.
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Get it at: įor instructions on how to install MinGW go to: Install Code::Blocksĭownload the Code::Blocks official release. Setting up Code::Blocks / MinGW for OGRE Development Install the latest MinGW official distribution Make sure that the environment variable OGRE_HOME is pointing to the root of the Ogre MinGW SDK. Install the Ogre SDK as detailed here: Installing the Ogre SDK